Repository Menu

University of Hertfordshire Research Archive

Home home About fingerprint Policies policy
  • Year calendar_month Author person Funder currency_pound Publication library_books Type interests Theses Archive menu_book Datasets biotech
  • Login login
    Author
    Number of items: 9.
    2013
  • Mazes in Videogames : meaning, metaphor and design. (2013) Alison Gazzard
  • Maps of Time : exploring the rhythms of a mediated world. (2013) Alison Gazzard and Michaela French
  • 2012
  • Standing in the Way of Control : relationships between gestural interfaces and game spaces. (2012) Alison Gazzard
  • 2011
  • Locating the local/mapping the network. (2011) Alison Gazzard
  • Bringing the imaginary back into play. (2011) Alison Gazzard
  • 2010
  • Datalogging the landscape. (2010) Alison Gazzard
  • Player as parent, character as child : Understanding avatarial relationships in gamespace. (2010) Alison Gazzard
  • 2008
  • Moving through space : The paths of the videogame. (2008) Alison Gazzard
  • 2007
  • Playing in a virtual world : Exploration and aspects of play. (2007) Alison Gazzard
  • arrow_upwardUp a level
    BibTeX OpenURL ContextObject Dublin Core EndNote HTML Citation Object IDs METS Reference Manager Refer ASCII Citation
    rss_feedAtom rss_feedRSS

    1. 2013
    2. 2012
    3. 2011
    4. 2010
    5. 2008
    6. 2007