Author
Number of items:
17
.
Date
Item Type
No Grouping
Maps of Time : exploring the rhythms of a mediated world. (2013)
Alison Gazzard
and
Michaela French
Mazes in Videogames : meaning, metaphor and design. (2013)
Alison Gazzard
Repetition and Ritual Logic in Videogames. (2012)
Alison Gazzard
and
Alan Peacock
Standing in the Way of Control : relationships between gestural interfaces and game spaces. (2012)
Alison Gazzard
Bringing the imaginary back into play. (2011)
Alison Gazzard
Locating the local/mapping the network. (2011)
Alison Gazzard
Unlocking the gameworld : The rewards of space and time in videogames. (2011)
Alison Gazzard
Location, location, location : Collecting space and place in mobile media. (2011)
Alison Gazzard
(Re-)positioning the senses : Perceptions of space in 3D gameworlds. (2011)
Alison Gazzard
Changing places : Warping between perspectives. (2010)
Alison Gazzard
Datalogging the landscape. (2010)
Alison Gazzard
Player as parent, character as child : Understanding avatarial relationships in gamespace. (2010)
Alison Gazzard
Teleporters, tunnels & time : Understanding warp devices in videogames. (2009)
Alison Gazzard
The avatar and the player : Understanding the relationship beyond the screen. (2009)
A. Gazzard
Grand theft algorithm: purposeful play, appropriated play and aberrant players. (2008)
Alison Gazzard
Moving through space : The paths of the videogame. (2008)
Alison Gazzard
Playing in a virtual world : Exploration and aspects of play. (2007)
Alison Gazzard
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