Run, Lara, Run: The Impact of videogames on cinema’s action heroine
Walden, Kim
(2002)
Run, Lara, Run: The Impact of videogames on cinema’s action heroine.
UNSPECIFIED.
Item Type | Other |
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Date Deposited | 14 Nov 2024 11:30 |
Last Modified | 14 Nov 2024 11:30 |