Run, Lara, Run : The Impact of videogames on cinema’s action heroine
Walden, Kim
(2004)
Run, Lara, Run : The Impact of videogames on cinema’s action heroine.
Nordicom.
Item Type | Other |
---|---|
Date Deposited | 29 May 2025 09:08 |
Last Modified | 29 May 2025 09:08 |