Empowerment as a Generic Utility Function for Agents in a Simple Team Sport Simulation
Players in team sports cooperate in a coordinated manner to achieve common goals. Automated players in academic and commercial team sports simulations have tradi- tionally been driven by complex externally motivated value functions with heuristics based on knowledge of game tactics and strategy. Empowerment is an information-theoretic mea- sure of an agent’s potential to influence its environment, which has been shown to provide a useful intrinsic value function, without the need for external goals and motivation, for agents in single agent models. In this paper we expand on the concept of empowerment to propose the concept of team empowerment as an intrinsic, generic utility function for coop- erating agents. We show that agents motivated by team empowerment exhibit recognizable team behaviors in a simple team sports simulation based on Ultimate Frisbee.
Item Type | Book Section |
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Additional information | © 2017 Springer-Verlag. This is a post-peer-review, pre-copyedit version of a paper published in Interactive Collaborative Robotics, Second International Conference, ICR 2017, Hatfield, UK, September 12-16, 2017, Proceedings. The final authenticated version is available online at: https://doi.org/10.1007/978-3-319-66471-2_5 |
Date Deposited | 15 May 2025 16:39 |
Last Modified | 30 May 2025 23:16 |
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